Loading...
11
2 years ago

Hello everyone, I'm sorry to have left the Bad Days project inactive, Game Maker (The program I'm using to make the game) has been giving me an error, it seems that I have already solved it and I hope it doesn't give me more errors.

Here's a video of the


work I'm doing for the battles (still in development) and see you in the darkness ;)

/

Hola a todos, siento haber dejado inactivo el proyecto Bad Days, Game Maker (El programa que estoy usando para hacer el juego) me ha estado dando un error, parece que ya lo he solucionado y espero que no me de mas errores.

Aquí os dejo un video del trabajo que estoy haciendo para las batallas (aún en desarrollo) y nos vemos en la penumbra ;)



0 comments

Loading...

Next up

(Eng)

Guess who's back! I've been improving and working on a few things while I was out, but I'll talk about that later. For now, I'm going to focus on the special.

After talking with the team, it's going to be something like a PowerPoint presentation,

(Eng)

Hello everyone. This is RR, founder of RRCreations. I am reaching out to inform you that, due to a recent incident at our offices, several of our team members have decided to resign. As a result, the projects currently in development will be put on

(Esp)

El planeta n.º 12, hecho completamente de madera con un poco de barro y tierra aquí y allá, incluye tres misiones, dos personajes interactivos y un objeto coleccionable oculto. Espero que os guste :)

/

(Eng)

Planet No. 12, made entirely of wood with

#PixelArt inspired by #JotaDev experience playing #MaximumLoad

Got a little too into the back-and-forth with #PCMan

Focused on rhythm, speed, pushing it harder and faster… chasing that perfect finish I might’ve pulled a bit too aggressively at the climax…

(Eng)

Welcome back! I have some good news to share with you: in a few hours, Rulchera will be returning to the team.

After a chat with him, we will be back to our usual programming, along with the special and everything else, plus something new. I can't

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

(Eng)

Hey guys! I've already started on the special and I want you to see more or less how it's going to be.

There will be 20 images like these, each with its own different theme. This is just a sketch, the final image can always change a little. I'm open

(Esp)

¡Feliz Navidad a todos! El equipo está un poco disperso, pero eso no significa que nos rindamos. Seguimos luchando día a día, y espero que ustedes también. ¡Felices fiestas y próspero Año Nuevo!

/

(Eng)

Happy Christmas to all! The team is a little

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

(Eng)

The week three is ready. And I've been thinking about two things: that the drawing and animation style have improved a lot compared to the original version. Actually, I'll leave you a comparison so you can see for yourselves; and that we're almost