Game
Intensity
1 year ago

Hello Everyone! I've decided to make a post updating the current progress of Intensity!

I'm aiming for the date 6/22 (June 22nd). I originally planned for the game to be released on Monday, but as time goes on, that's not happening any time soon.




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Sweet Dreams...

trying to change battle portrait.

CONCEPT:

Can you guess what they're working on?

#gamedev #rpg #devlog

A star.

It's not familiar, but it's not unfamiliar either

You reach out to the star, and then...

And then...

Better Time It Right....

burger

PROGRESS!

I've finally got the hang of making visual novel busts for my game and making them dynamic!

BANG!!======================================

This is one of the images that's going to be used for the game! It's been quite tedious having to make the cutscenes, but I'm still going

I REALLY underestimated how much shaders can do for your game. The environment in the second (and new) image just feels so much better.

Which HP/MP colors should I use? (And if you don't like any of them, please recommend which colors I should use in the comments) :)