Game
Intensity


1 year ago

Better Time It Right....




0 comments

Loading...

Next up

Which HP/MP colors should I use? (And if you don't like any of them, please recommend which colors I should use in the comments) :)

A star.

It's not familiar, but it's not unfamiliar either

You reach out to the star, and then...

And then...

BANG!!======================================

This is one of the images that's going to be used for the game! It's been quite tedious having to make the cutscenes, but I'm still going

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

Sweet Dreams...

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

trying to change battle portrait.

CONCEPT:

I've nearly finished my Battle HUD! This is what is looks like so far:

Can't wait to finish it!

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

I REALLY underestimated how much shaders can do for your game. The environment in the second (and new) image just feels so much better.