Hello everyone, since I finally have something worth showing, I figured I'd record a short video showing what I've got so far!
You can find the video here: https://youtu.be/6QAaLfVXAdA
Next up
Happy dance!
A look at the newest additions to Project Torment. Just two simple movement mechanics, but they took about a full day to implement properly. More on that in dev log 2, on YouTube soon-ish.
Hello everyone! It's been quite a while since I last posted anything here, so I thought I'd give an update. As seen in the attached image, I'm playing Cyberpunk 2077.
I've decided to mod the game. The image shown features a custom tattoo I made.
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Here's the animation for The Butcher when it was in Blender, it's slightly different now that it's solely animated in Unreal Engine. I love how it came out and I'm looking forward to seeing how it works out in game.
Wax Heads is a cozy-punk narrative sim about working in a struggling record store.
Lose yourself in an emotional, uplifting narrative about community, musical mysteries and underdog spirit.
Play the Next Fest demo: https://bit.ly/WaxHeads
Oh hey, a gif of me "playing" Project Torment!
I completely forgot that I wanted to make a post asking for opinions. So, I've started my game in UE4 but UE5 has come out since then. The core idea is the same (retro FPS), but I don't know if moving to UE5 is worthwhile. Thoughts?
INSECT IS AN ARCADE-STYLE BULLET HELL SHOOTER...
SURVIVE WAVES OF ENEMIES UNTIL A SONG FINISHES PLAYING AND RACK UP HIGH-SCORES TO BE REWARDED WITH RANKS AND ACHIEVEMENTS...
PLAY THE DEMO: https://bit.ly/INSECTSTEAM
Eternity's Requiem's demo level is coming along well! It has a "room" now and the beginning of the lighting. I hope to release the demo level sometime early September. Stay tuned for that!










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