Hello, I came to ask for help, I try to create a minigame and I need to create an enemy, the enemy will only follow you, there is no gravity and if the enemy touches you, the game closes, if you need more information, let me know.
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I've reworked a bit the ultimate to add more anticipation. I think it looks much better ๐
What's missing in your opinion?
Made a per object step system which checks the name property of first material to play specific sound lib
Sad that there is still no way to check what material used on spacific part of mesh๐
Mastering Godot - part 6 (Trying to make my own doom-like game using the Godot engine.)
Smile! Here, take some happy pills! โจ๐ #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Fan art for Foolish I'm feeling kinda better so I drew this
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
๐Did you like the game? A demo is available for free on Steam.
โ๏ธ Thanks for playing IndieGameiacs!
โ๏ธ Free Demo: http://bit.ly/UniDuni
๐บ Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model๐ฟ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
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