Game
Feeling Cloudy (Early-Access)
4 years ago

Hello! In regards of changing a game's difficulty, would you prefer general difficulty modes (Easy, hard, ect) OR would you like the option to be more specific? As in like toggling extra lives, HP regen at the beginning of levels, instant spike kills?




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Feeling Cloudy 0.7.0 update!

New boss, levels and more!

Change-log and thoughts below:

0.6 should be coming within a week! After that I'll fix some bugs, polish a few things and then it's off to adding new stuff! I hope you all like the update when it comes out!

Feeling Cloudy 0.6 Update Out Now! Thoughts and change-log below!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

A few old boss designs I worked on. The designs were too unintuitive and honestly just not fun so I ended up cutting them. They were good practice though, I think.

Might still use the sprites for NPCs or something!

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Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

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Made a new background for my game Feeling Cloudy! What do you think? :D

I made a new thumbnail for my game Feeling Cloudy!

What do you think? <3

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

Option UI has been reworked and now I've been fully reworking the climbing mechanic (Vines and such)

It's pretty much done and a new update is probably coming soon!

Aaand with the climbing changes comes new silly sprites like this one: