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Next up
Announcements!! Game engines, independence, and Virtual Reality
360FNAF
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Tomorrow
The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?
FNAF Accuracy in a 3d game engine?? No way!
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Working on something
OUT NOW! GO PLAY!!!
2 years! And another update..?
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