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1,102
Game
360FNAF (PC & PCVR)
4 years ago

Hello


1


4 comments

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Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

OUT NOW! GO PLAY!!!

Im back!! Whats to come in update 2?

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Announcements!! Game engines, independence, and Virtual Reality

The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Which one do you like more? Old or New??

FNAF Accuracy in a 3d game engine?? No way!

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?