Next up
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
OUT NOW! GO PLAY!!!
2 years! And another update..?
Which one do you like more? Old or New??
The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?
Im back!! Whats to come in update 2?
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
FNAF Accuracy in a 3d game engine?? No way!
Hello











0 comments