2 years ago

Hello new members and others. I want to share with you some of my older content. Most of my newer members haven’t seen this, so I thought I’d repost some as a recap.

I use blender for modeling. here’s a blender short I’m proud of:

https://gamejolt.com/p/how-foxy-kills-you-in-fnaf-1-cannon-bonnie-model-ufmp-and-razvan-ecxyrpgc


You should know that many of the models at the end are not mine, but unreal engine assets/meta humans. I designed the environments for those along with the lighting. Animatronics are mine besides for the og fnaf ones such as withered foxy and mangle. I animated/rendered them and set up the textures and such. Content is from blender, unreal engine 4, and unreal engine 5. Any unrecognizable animatronic models are made by me. While you’re here, check out my fnaf fangame: Corrupted files. It’s got a playable tech demo as of now. Very polished and basically glitchless.

https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488



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I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.

My friend made this crazy high quality horror game….

yall should check it out and give it a follow

https://gamejolt.com/games/creepybastardd/1026703/followers

Go check out @Ruesafer ’s new gameplay video, featuring my game corrupted files! Thanks so much to him for spreading the word of the game

https://youtu.be/6J6OJbUaUXA?feature=shared

Seeing great videos like this motivates me to finish the game

The Poopet

So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center

Fix Fredbear

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

They need you. 🐥

New soundtrack/chase music for Corrupted Files