What is the game?

The game is called "Morpheus' Awakening”. It is a FNaF World fan game still early in development with completely new characters, attacks, areas, music, story and more. Not a single character from FNaF World or appearing in the BennetJL pack will make an appearance here. Everything is brand new.
It is set in a technologically advanced theme park (similar to Epic Universe), The Imaginarium, where we take a deep dive into the minds and imaginations of people through improbable and visually interesting areas.
The first two areas are Sleepy Hallow, a more classic dream like forest acting as a hub to the theme park, and Clockturnia, a dystopian futuristic steampunk nightmare of a city.
The tone for the game will get more and more serious, with the design of the playable characters and of the worlds surrounding them becoming a little darker over time. The first two areas are pretty tame compared to what I, the director of the game, have in mind for later on.
The character unlocks will follow many little stories which should give color and meaning to a world which would otherwise be lifeless. And we can't have that in what should be one of the most interactive, fun places to navigate.
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Why join the team?
This is a fan game like nothing you have ever seen. The FNaF World community hasn't yet seen a completely original story with completely new characters in a complex and lively setting. You will not be able to find anything like this anywhere else.
We're flexible, we're relaxed. Sadly we can't pay you, so that is also why we're not going to be asking you outrageous things. There is no set release date, there is no pressure. We're here to make an enjoyable, beautiful fan game for everyone, including me and you, to play through, not to put even more pressure on you.
This will be something bold, something new... something spectacular! So why not become a part of what could be one of the most imaginative FNaF World fan games that will ever be available?
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Release schedule
It's important to mention that there is no schedule for releases, neither will I post it until I am absolutely certain of the state of the game, which will be close to finishing it.
The game will be released in three parts: Demo 1 (up to Area 2), Demo 2 (up to Area 4) and from there the Final Release.
I value quality over quantity, so I'd rather have a good game than a rushed game. So the working environment will be pretty relaxed and we'll be as flexible as possible to accommodate any needs that may arise, should they be reasonable of course.
Expect the first Demo to take a lot of time.
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Who do we need?
We're not starting from scratch. If you're reading this, that means models for the new characters are on the way soon, made by the ever talented @LivingCorpse7
. So far, the team includes me, @Eliass_
, founder of @Invisible-Team
and now dev of Ultra (by @Sprenglok31
), @JosJosWQ_lol
, who has worked on FNaF World fan games such as Update 3 Reimagined, @Joybait
, a writer and dev of Reconstructed who has worked on your favorite fan games, @EmirTheCoolDude
, who is an animator/modeler who worked in some of your favorite fan games (like Refreshed), @MikyDrawssOfficial
, who is both a 2D/3D artist and a music composer (working on projects such as Universal Madness!), and @Flintlockawood
, who has worked on many FNaF World fan games before.
If you're still on board with the idea, here's the roles we're looking for and what to expect:
Secondary programmer (1 or 2): let's not put too much pressure on one person. We're also looking for another programmer:
We're going to be using the Fixed .mfa made by @plushcabinet
. Experience with it is highly appreciated, or even experience with coding FNaF World in Clickteam Fusion 2.5+, which will be the engine usedYou will be needed to assist the main programmer with whatever is necessary. We would like to code new attacks (even if most will be clever reskins of old ones... for now), new dialogues, new events and most importantly new mini-games
Should Demo 1 reveal itself to be a success, we will need you again, but this can be discussed later down the line should any problems/personal reasons arise (even just losing motivation). Don't worry, we won't force you to stay
Graphic designer for UI (1): how can we have a theme park without having the extravagant titles and names that give it life?
The names of attractions, lands, UI etc. will need to be drawn to properly give the feeling this is a theme park. We will need you to bring them to life
There might also be promotional material to be shown. In that case, your help might be useful to us. Sadly, we don't have a good idea of what the promotional material might entail yet, so this is purely a hypothetical. It will certainly be not overly demanding
Should Demo 1 reveal itself to be a success, we will need you again, but this can be discussed later down the line should any problems/personal reasons arise (even just losing motivation). Don't worry, we won't force you to stay
Music composer (1): finally, a theme park deserves a worthy soundtrack! The composer might just be you:
We need music similar to what can be heard at Islands of Adventure's Port of Entry or Epic Universe's Celestial Park. You should check the soundtracks of the Disney Parks and the Universal Parks in general to get an idea of what good theme park music is. Of course, we're not asking you to be a one man orchestra, but having an idea of the kind of music we're asking is important
There aren't a lot of music pieces planned, but the ones in store are absolutely important. We look forward to seeing what you might write for us!
Should Demo 1 reveal itself to be a success, we will need you again, but this can be discussed later down the line should any problems/personal reasons arise (even just losing motivation). Don't worry, we won't force you to stay
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How to contact
We're keeping this aspect simple: send me a friend request (I'm @FrozenPidgeon
)! We'll talk from there about any needs, what can you do etc..
If you wish to write on Discord instead, you can also send me a friend request there! This is my Discord account:

It would be great if you could have a few of your creations ready to show before talking, so I can get an idea on who you are and what you can do. As for the rest, don't worry, I don't bite. These will be relaxed conversations, where we'll be talking openly and freely!
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How long is this Help Wanted ad up?
As long as it needs to be. But I would like to wrap it up as soon as possible to get started with development. Should we not find someone to fill one of the spots in time, we'll probably make a more targeted ad for that spot.
Take the time to think it through, but don't take too much time! As you can see, there's not a lot of spots available for each position: we just might need you to fill the team!
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TL;DR
We're looking for people to work on "Morpheus' Awakening", a FNaF World fan game which will push the boundaries of what has been done in the FNaF World community. New characters, new stories, new attacks, new areas and so much more
The game will be ambitious but not overly ambitious. I'm a realistic director: I have an idea on what can be done
We can't pay you, so to compensate for that the environment will be very relaxed and flexible. Should any reasonable needs arise, we'll try to meet them with open arms
We're looking for 1 graphic designer for UI, 1 music composer, 1/2 secondary programmers
There is no set release date and neither will I put it until the game/demo is near release
The ad will be up for a bit of time, but we'd like to cover the positions as fast as we can. Take the time to think, but not too much: there aren't many positions available!






















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