Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while
Next up
I need help! For the past few months I could never build lights, it instantly fails no matter what level, project, quality, or engine version it is, here are the Swarm Agent logs after attempting to build lighting as well as the error logs in the engine.
Unreal Engine Community: No Simple Developer, you can't just code stuff in the engine and not make it look clean and neat! Me (Simple Developer): Haha spaghetti code go BRRRRRR!!!!!!!!
Here are 3 renders I did in Unreal Engine.
Vintage Fredbear, Bonnie Bun, & Puppet models by @Battington & @TheMediocreMakers Carousel, Tables, Chairs, & Booths by @rockin-e26 Gift model by @Rofnay_Official
1,000 followers!
The Toreador March will play. Vintage Freddy model by @Battington & @TheMediocreMakers
Just finished making this game page for FNAF VR The Inner Reels, & I'm releasing this screenshot I took while working on one of Bonnie's levels, I present, Bonnie conga line. Note: This will not be in the final game, this is just for programming purposes.
Hello! I've been very busy for the last couple weeks with work and modeling stuff! I'm looking forward to showing you some actual game footage and some cutscenes I've made!
Okay, bye bye!
So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.
0 comments