Loading...
9
2 months ago

Here's a look of how the game will PROBABLY look on release. Of course, it's subject to change though.


Over the course of development, I've been trying to figure out the game's visual style. I kept trying to overcomplicate things so I eventually went with a single shade of dark purple for the backdrop. It's simple, but it works as it's effective at making the characters pop out.



0 comments

Loading...

Next up

Check out this sick clip I just hit. (And the new enemy, but who cares.)

Finally got around to implementing Sub-Weapons.

Just finished what would be the Overworld/Field theme for my game. Here, have a listen.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

After 7 months and 26 days, I finally finished a game for the first time.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Sneak peek of a new game I'm working on.

Okay so I have been on that grind these past few days. I just revamped the title screen, and main menu. I think I'm finally out of mid development hell since things have been speeding up a lot lately. The game should be released by the end of next month.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Made this neat little pixel art. It took me over an afternoon and it's not the best, but I'm still satisfied on how it turned out. I made it while using a limited color palette if that matters.