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5 years ago

Here’s another little video that managed to completely incorporate the Veteran’s look into the game, so the last prerendered asset officially disappeared.


In the next round, I set two different goals, on the one hand to manage item-based animations, and on the other hand, the dread inventory system.

If you like what you saw and want to support my work, you can do so through this link!

https://www.buymeacoffee.com/dashboard



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