Brigitte's Box
This was actually quite an easy model to make, since most the detail comes from the textures, and as you can see the untextured model looks very simple.
To get the textures I took screenshots in the game, and then to add detail I also used the screenshots as a bump map. Basically the program makes the lightest parts of the texture bumped out, and the darkest parts dented in, which worked really well with the metallic material.
I decided to have one side open to include the glass detail in the game, and I placed a light inside the box to give it a red glow.
You might notice that the face with the lion is oriented differently to the original, and this is actually because the screenshot I took has the game mouse cursor at the bottom which I was trying to hide 😂




Here's the first of a series of posts where I break down some elements of my Nancy Drew render I made in #Blender & how I made them 😄 If you're interested you can read all about it below 👇
Next up
The game I made with my brother @Lit-Lore-Studios now has a game page!
Go check it out on his profile and follow for updates!
As suggested by @Comet321 , here's a test of the freeze plugin on one of my droid robot models!
This reminded me, I still need to post the animation I made of this droid sometime...
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Another model that I showed my class how to make in #Blender… Are you noticing a trend?
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
I've really been enjoying Ryan Trahan's "50 states in 50 days" series, so I made this concept in #Blender for a virtual boardgame based on the series What do you think?
Another object I taught my #Blender class how to make... Can you guess where this is going?
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