0.2.2
(Hotfix3A) 21/1/2020
ADDED
1.Controls menu text
CHANGES
1.Updated Pre-Alpha Tester credits with new usernames and new testers
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond
0.2.2
(Hotfix3A) 21/1/2020
ADDED
1.Controls menu text
CHANGES
1.Updated Pre-Alpha Tester credits with new usernames and new testers
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond
0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.
Changelog bellow
The grind continues...
Progress on the rocket, lighting, atmosphere and more!
Work continues on 0.3, lately I've been working on the rocket and rocket building system.
Hmm, what is this that a picture of?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Strange Umbrella
0 comments