0.2.2
(Hotfix3A) 21/1/2020
ADDED
1.Controls menu text
CHANGES
1.Updated Pre-Alpha Tester credits with new usernames and new testers
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond
0.2.2
(Hotfix3A) 21/1/2020
ADDED
1.Controls menu text
CHANGES
1.Updated Pre-Alpha Tester credits with new usernames and new testers
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond
The grind continues...
Progress on the rocket, lighting, atmosphere and more!
0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.
Changelog bellow
Work continues on 0.3, lately I've been working on the rocket and rocket building system.
Hmm, what is this that a picture of?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Double Rainbow!!!
Colorful Fox
Happy Late Easter!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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