0.2.2
(Hotfix3A) 21/1/2020
ADDED
1.Controls menu text
CHANGES
1.Updated Pre-Alpha Tester credits with new usernames and new testers
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond
0.2.2
(Hotfix3A) 21/1/2020
ADDED
1.Controls menu text
CHANGES
1.Updated Pre-Alpha Tester credits with new usernames and new testers
BUGFIXES
1.Fixed a issue where the pause menu buttons would not respond
0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.
Changelog bellow
Work continues on 0.3, lately I've been working on the rocket and rocket building system.
Hmm, what is this that a picture of?
The grind continues...
Progress on the rocket, lighting, atmosphere and more!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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