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DEVLOG #2 Hey everybody, I've been working on the artwork for the first core. I tried to make the basic animation where it's just blinking. And every pattern for it are mostly done, so i'll have to work on the HUD, the menus, and the player. See you! ;)
DEVLOG #1 Since the last post, I've been working on the typing system and some pattern for the Cores. So, here's a screenshot of the prototype (both are from the first level.) ***Following in the comments***
I've been trying a bit the HUD(it must be cleaner than it's right now) I'll publish the first build tomorrow night if no problems appears. The game is still very hard but I'll balance it as the week goes on. If you find any bug, contact us. We'll fix it.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!
Levels' maps.
Cash Banooca










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