Next up
DEVLOG #1 Since the last post, I've been working on the typing system and some pattern for the Cores. So, here's a screenshot of the prototype (both are from the first level.) ***Following in the comments***
DEVLOG #2 Hey everybody, I've been working on the artwork for the first core. I tried to make the basic animation where it's just blinking. And every pattern for it are mostly done, so i'll have to work on the HUD, the menus, and the player. See you! ;)
I've been trying a bit the HUD(it must be cleaner than it's right now) I'll publish the first build tomorrow night if no problems appears. The game is still very hard but I'll balance it as the week goes on. If you find any bug, contact us. We'll fix it.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve










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