Hey guys, happy #screenshotsaturday! :)
HexLands finally has a Steam page!π
It's a turn-based, roguelike city builder, strategy game set on peaceful, procedural medieval islands, ready to be settled!π https://store.steampowered.com/app/2244650/HexLands/?utm_source=gj
Next up
Here's a quick screenshot from my roguelike, card based, strategy game!
HexLand's Steam page is arriving soon, stay tuned! :)
Happy #screenshotsaturday! Here's a new, special resource in my roguelike city builder. :D Now you need workers for production buildings! :)
Feel free to wishlist on Steam:
https://store.steampowered.com/app/2244650/HexLands/?utm_source=β¦
Here's the new main menu of my roguelike city builder, HexLands! :) What do you think?
@ColesyGaming is a Jolter to Watch! They post great gaming videos! Follow them before the quest ends on September 24 and you'll get Coins!
After months of closed and semi-open playtesting, finally now everyone can test theΒ alpha of my roguelike city builder, called HexLands!
Download it here, feedback is appreciated! :) https://gamejolt.com/games/hexlands/748248
Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Happy #screenshotsaturday
A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)
Check out the bottom right corner. What do you think they are for? :)
https://store.steampowered.com/news/app/2244650/view/64452666373β¦
What do you think of the new card type color coding?
Trying to simplify what card can be placed where/on what.
@ColesyGaming is a Jolter to Watch, Youtube Guy, Streamer, Family Man, and Podcaster! Follow @ColesyGaming
before the quest ends on July 8 and you'll get Coins!
The silly settlers still think that pine trees are a good idea for these new, hot islands...
I've just added some early screenshots about the new biomes to HexLand's page!
What do you think? :) Cheers
Watch the latest devlog here: https://www.youtube.com/watch?v=qD7lpiHdLLM
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