Game
Regrowth
4 years ago

Hey guys!

Here's v1.0.4 and also a weeklong 15% discount! :)
Lots of stuff has changed and I'm progressing rapidly towards the upcoming level editor!
Grab it while it's cheap! :D


Hey guys!

Here's v1.0.4 and also a weeklong 15% discount!

Sorry for the slow update process, but lots of stuff came up.

Now there is a graphics settings panel, and an undo-redo feature which will be useful for the upcoming level editor! :)

After you've lost a level, you can have a final look at it, helping you finding your mistake and on windy levels you can see how far a seed can be carried during the wind's duration.

The level progressing got a bit more balanced, and fixed a couple of stuff.

There is now a Serbian localisation thanks to Marko "romanizat" Josifović and Radoš "rammba" Milićev!

Oh and sadly the new stuff haven't been localised yet. Stay tuned! :)

Features

  • Lots of new graphics settings: Display Mode, Resolution, Refresh Rate, Lock Frame Rate, Vertical Sync. (Sorry Mark! :) )

  • After losing a level, you can inspect the end state of the island. (Thanks AztAdom, and unknown "feedbackers")

  • Distance indicator for wind: displays the number of tiles a seed can fly during the wind's full duration. (Thanks quality postpunk bois! :) )

  • Added a teaser for the workshop. :)

  • Undo-Redo before the level starts.

  • Serbian localisation.

  • "Trajectory" got easier.

  • "Enclose" got easier, its previous version is now present at the later part of the branch.

  • "Separation" got replaced with an easier new map, called "Rejuvenation". "Separation" got moved to the later, harder part of the branch.

Fixes

  • On some machines the CPU ticked in a way that snails and bees had a hard time reaching their destination and they were "stepping" back and forth a few times before they would finally consider it reached.

  • On some machines the "Merge" level dried out too soon.

  • After defeating Deimos the game is no longer resumable/restartable.

  • Opening the settings panel in the intro level crashed the game.

  • Settings panel's language dropdown sometimes wasn't undone on undo.

  • Localisation fixes.

  • After the game has ended, tiles are no longer interactable.

  • The "Portgate Studios" intro clip couldn't finish on some Windows 7 machines due to having 1440p high resolution. So added an 1080p version, and also a WMV version to cover more machines. If a machine doesn't support any of these versions, the intro sequence is skipped.



0 comments

Loading...

Next up

Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".

This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!

Happy #screenshotsaturday! Here's a new, special resource in my roguelike city builder. :D Now you need workers for production buildings! :)

Feel free to wishlist on Steam:

https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

After months of closed and semi-open playtesting, finally now everyone can test the alpha of my roguelike city builder, called HexLands!

Download it here, feedback is appreciated! :) https://gamejolt.com/games/hexlands/748248

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Today I've reached a great milestone: My Ludum Dare puzzle game got its own Steam page! :D I know it ain't much nowadays, but it's still an achievement for me. Wishlist REGROWTH here: https://store.steampowered.com/app/1346210/Regrowth/ More videos soon on my channel!

#puzzle #unity

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

Here's a quick screenshot from my roguelike, card based, strategy game!

HexLand's Steam page is arriving soon, stay tuned! :)

The silly settlers still think that pine trees are a good idea for these new, hot islands...

I've just added some early screenshots about the new biomes to HexLand's page!

What do you think? :) Cheers

Watch the latest devlog here: https://www.youtube.com/watch?v=qD7lpiHdLLM

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

1 year of gamedev in 1 picture. :D

My puzzle game sure changed a lot since Ludum Dare 46.

On Steam it will be released on Monday, but on GameJolt I will release 1 day earlier... So see you tomorrow! :)

#screenshotsaturday #unity3d #madewithunity