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Next up
The higher your reputation with NPCs is - the better level of tools they’ll reward you with🏆
Cozifying continues - city hub is a new entity you can build and level up by completing specific requirements! You’ll get more decor as rewards for leveling up the City’s Rank instead of in the Researcher🏙️
We’re making the planet’s terrain less boring to enhance the planet’s overall look! Since terraforming will be free, this won’t be a problem and will actually add more gameplay variety🌺
What do you think about new colours?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
After a year of your amazing feedback, we're stoked to announce that Time to Morp Version 1.0 launches on March 6th, 2025!
We’ve got a ton of new features we’d love for you to try! More information here: https://store.steampowered.com/news/app/977510/view/532089704231…
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Early concepts of farming, before it was implemented in our game!
Farming is a mechanic we introduced to bring a cozy touch to our game 🌱
We’re working to make it an exciting experience by adding world events, new vegetation, creating more places to dive into the lore, and plenty of other features in our game🌱
You can see what's it's all about here: https://store.steampowered.com/news/app/977510/view/509569803546…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Players been asking for pump splitters to divide resources evenly between enclosures for a while now. We couldn’t add splitters directly to pipes due to technical limits, but we managed to find a different solution - Pump Cycler♻️
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