Hi!
Apologies for the late release once again, I was struggling with implementing some features for the final build so they took me wayyy longer than expected. In return I've added lots of new things. I've expanded on the story yet again, made a lot of changes, but the feel of the game will essentially be the same, at least for now. :)
I've also included one more level (Level 37 The Poolrooms) into the game as a test for my upcoming transition system.
I am planning to include way more levels in the game so If anyone has a suggestion for a level to include in the next build let me know! Thanks!
Next up
Hey! Here's an update on how things are going. I've included a sneak peak of the map (Without the secret rooms.) :) If you have any suggestions on how to make it better, any changes in the environment etc. Let me know here!
Here is a sneak peak of the up and coming update! Hint: It's a big one. Really.
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).










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