Hi!
Apologies for the late release once again, I was struggling with implementing some features for the final build so they took me wayyy longer than expected. In return I've added lots of new things. I've expanded on the story yet again, made a lot of changes, but the feel of the game will essentially be the same, at least for now. :)
I've also included one more level (Level 37 The Poolrooms) into the game as a test for my upcoming transition system.
I am planning to include way more levels in the game so If anyone has a suggestion for a level to include in the next build let me know! Thanks!
Next up
Hey! Here's an update on how things are going. I've included a sneak peak of the map (Without the secret rooms.) :) If you have any suggestions on how to make it better, any changes in the environment etc. Let me know here!
Here is a sneak peak of the up and coming update! Hint: It's a big one. Really.
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
Some renders I made a while ago.
Goodnight!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)












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