Hi!
Apologies for the late release once again, I was struggling with implementing some features for the final build so they took me wayyy longer than expected. In return I've added lots of new things. I've expanded on the story yet again, made a lot of changes, but the feel of the game will essentially be the same, at least for now. :)
I've also included one more level (Level 37 The Poolrooms) into the game as a test for my upcoming transition system.
I am planning to include way more levels in the game so If anyone has a suggestion for a level to include in the next build let me know! Thanks!
Next up
Here is a sneak peak of the up and coming update! Hint: It's a big one. Really.
Hey! Here's an update on how things are going. I've included a sneak peak of the map (Without the secret rooms.) :) If you have any suggestions on how to make it better, any changes in the environment etc. Let me know here!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
WIP
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I-Buki
Mio-Da!
Ibuki Mioda!
Update 2.627
New challenges & new effects!










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