Hi all! Today I took a break while making animations and models for the camp system, to create a mockup of how the dialogue system will look like during a cutscene! :D
Next up
A sketch I drew quicky that I'll soon have made into art for the game.
The World Blossom can be a beautiful sight indeed.. but who knows what could happen if you'd happen to be too weak to resist once..?
New Title screen for the pre-alpha testers!
Next week - implementing new stuff based on tester feedback, and starting work on the cutscene + dialogue System.
When you upgrade one of the buildings, you'll not only unlock a new tile, but your camp will change visually as well!
Turn your camp into a bustling base, in Woodcutter Warrior, when it releases in Q1 2022!
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
The final style of the base menu. After loads of versions, this was the one I felt most connected to the lore of Woodcutter Warrior.
Character Highlight - Warmonger Wishlist Woodcutter Warrior on Steam! :D
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Hey All! Back from the drawing board, my first ever promotional material, for my game, Woodcutter Warrior! What do you guys think? :D
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