2 months ago

Hi everyone!

Check out this timelapse capturing the entire work-in-progress journey of my submission to the 2024 Reallusion 3D Character Contest, from the initial concept to the final details.

https://www.youtube.com/watch?v=DiSikPzAkVM


https://www.youtube.com/watch?v=DiSikPzAkVM
https://www.youtube.com/watch?v=DiSikPzAkVM
https://www.youtube.com/watch?v=DiSikPzAkVM


0 comments

Loading...

Next up

Stealth in Lobo: Crouch to activate stealth mode, with unique animations depending on the weapon equipped. Land a stealth attack for an instant kill! 🐺🎮 #LoboGame #IndieDev #GameDev

Prototyping and testing stealth mode in tall grass for Lobo! 🌿 Watch how enemies react when one of them stumbles upon a fallen comrade. 🎮 #GameDev #Stealth #IndieDev #LoboGame

Transforming a blockout into an environment asset for my game Lobo. Excited to see this come to life and bring more depth to the world!

#GameDev #IndieDev #LoboGame #ue5

a bonbon candy!

(bonus points if you recognize the candy brand)

wanted to try low poly modelling with crocotile 3D again, it was lots of fun!

: Crocotile 3D (Modelling, Render), Aseprite (Textures, Final Touches)

In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫

Left 4 Dead 2 - E3 Trailer screenshot remade showing The Parish Cemetery. REMAKE / OLD Spent alot of time to match the scene but also make it as realistic as i can.

Testing the audio message system in #LoboGame, triggered by different sources like quest givers, interactable objects, NPCs, and environmental triggers. 🎧🔊 #GameDev #IndieDev #UE5

Testing out the new sliding door system with smooth animations for #LoboGame. 🚪🎮

#GameDev #IndieDev #UnrealEngine

Otis in Underwater 🌊

Perfect your timing, and a successful parry will be your reward! ⚔️ #GameDev #IndieDev #LoboGame