Game
Granny 4: The Lost Update
3 days ago

Hi everyone, I removed V0.9 because i am preparing V1.0 soon...It's going to take some time though so please be patient. Especially since i'm working on 5 other projects at the moment (GTM V1.1, GTAL, Lonecry, 2 other unannounced games) IT'S GONNA BE HARD




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i'm still here, just stressed out...

I've been busy with other games and life itself, which is why it's been a bit since i've worked on this.

and because of lighting issues, i don't think a mobile port is possible (unless you want your phone to explode)

I am reworking the map again, the older ones were tilted.

Here is how i plan to conquer this proj:

1 - Rework map and props

2 - Player control

3 - Start work on doors

4 - Make some objects/events

5 - Granny AI

6 - Release an early access

wish me luck

Recently I Took a break from the Mobile Ports puzzle making, it's been stressful and little progress was made.

During the Break, I made scrutiny of the original 2.0. & After some careful tracings and decisions, V1.0 will have a new and more accurate map.

This is V0.6 so far...I'm impressed at myself at the changes i made. In V0.7 will be puzzles, more item interactions, maybe doors too and some other things...

Enemies can't see you from behind anymore.

Now we can sneak around!

And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.

When i said this game was going to take a little while to develop, I mean it.

It's going to be a blast!

Still, tons of errors and unfinished work remains. So please be patient, It will be worth it.

I still need to finish the puzzle events, Then make Gamemode Scenes, Then Export an APK and show some sort of Release Video or Trailer on my Channel of the Final Beta of TLU Before i begin my development of the main course.

The Betas were just appetizers

To record my progress:

- I have a vast majority of the game done + all puzzles completed

- I have all soundtrack and material required

- I am planning on achievements

- I am fixing a lot of bugs in a climax point of the game

- I am yet to make ai enemies.

Work in Progress.

What's new in this devlog?

- I added some foliage around the lab after the cyro-sleep

- I added some other things in game no one would notice in a photo.

- Right now i'm working on the story's progression and fixing the ambient changes..

I'm delaying the fangame release to August. This is why:

- Fixing bugs and adding gameplay improvements that many have begged for

- Attempting to add practice mode, if not then ghost mode

- New part of the game has to be made

Be patient. will be worth it