Hi everyone! Just in case you weren't in the loop, I just finished up some technical discussions on how we implemented the time manipulation mechanics in Worldline. All six of them are now complete, and you can find them here: https://tezemi.itch.io/worldline-demo
Next up
Just posted a new devlog regarding our future plans for the game, you can find it here: https://tezemi.itch.io/worldline-demo/devlog/104615/moving-forwa…
Thank you all so much for playing the demo and helping support the project!
New devlog up talking about Worldline's first time-manipulating ability, pause!
You can find it here: https://tezemi.itch.io/worldline-demo/devlog/101715/essence-show…
art comission.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Showing off player 2 😎
What do you think?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Cash Banooca










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