Hi everyone! Just in case you weren't in the loop, I just finished up some technical discussions on how we implemented the time manipulation mechanics in Worldline. All six of them are now complete, and you can find them here: https://tezemi.itch.io/worldline-demo
Next up
Just posted a new devlog regarding our future plans for the game, you can find it here: https://tezemi.itch.io/worldline-demo/devlog/104615/moving-forwa…
Thank you all so much for playing the demo and helping support the project!
New devlog up talking about Worldline's first time-manipulating ability, pause!
You can find it here: https://tezemi.itch.io/worldline-demo/devlog/101715/essence-show…
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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