Hi everyone! Lobo's latest devlog includes:
- My token system for combat.
- My solution for storytelling.
- Using PCG for Level Design.
- Improvements in the spectator camera.
- New AI behaviors.
- Headshots.
Check it out!
https://youtu.be/50lAA2jVbpM
Next up
A Dragon Ball-Inspired Version of Myself as my submission for the 2024 Reallusion Character Contest Made with Character Creator, Blender, Marvelous Designer and Substance Painter
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Blocking out the design for a new level and running tests in Unreal Engine for my game Lobo. Excited to see how it all comes together! 🚧🎮
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
0 comments