
Hi everyone
Progress Update:
I released a prototype demo version of till dawn that I'll be updating every week according to the feedback I from anyone who playtested the game..
So give it a go the help with be highly appreciated
Next up
Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
finally finished the health bar.
HI everyone
This how the game looks at this stage...
Try it....Your feedback would really help
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
HI everyone
I've added a particle effect when an enemy dies
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
Hi everyone
Progress Update
So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.
I will also implement the weapons and their different bullets.
Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Thats how quick an attack can start, so keep your eyes open.
If you like what you see, consider giving feedback would really help improve that game.










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