
Next up
HI everyone
I've added a particle effect when an enemy dies
Hi everyone
So this is my progress so far...
Give it a go its fun
Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
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Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
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Hi everyone
Quick gameplay Footage
Hi Everyone
So I started working on some weapons sprites
whatcha think?
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before the quest ends on April 8 and you'll get Coins!
HI everyone
This how the game looks at this stage...
Try it....Your feedback would really help
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