1 month ago

Hi, guys! I've recently uploaded to GJ my TUI pirate-themed game Pyrates. Written in Python, it was originally intended as a teaching aid for a course on software localization with gettext. By now it has evolved into a fun game in its own rights.




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The pirate on a treasure island with four hideouts was one of the first NPCs with built-in AI in Pyrates. It tries to figure out how you move on the island (machine learning!) to choose the best place to hide the treasure

Hi, guys! I've recently put up on GJ a pirate-themed game Pyrates. It's based on logical puzzles, but it has a roguelike feel to it. Fell free to check it out!

On the treasure island, there is only one chest per row and per column. What's more only a chest with a specific characteristic contains anything valuable. This is what you get when you combine minesweeper with trial-and-error-based discovery in Pyrates

Card Corner is an idle poker game that sits in the corner of your screen while you do other things.

Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.

Play the demo: https://bit.ly/CardCornerSteam

I'm prototyping a simple mini-roguelike taking place on a pirate ship with combat mechanics based on boxing. The goal is to steal an artifact from Deck 3. Ideas and suggestions are more then welcome Gameplay preview at https://asciinema.org/a/781825

Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.

It's also one of the games that's part of Steam Next Fest!

Play the Steam Next Fest demo now: https://bit.ly/Akatori

New release of Pyrates 0.7.0 now available for download. The major changes include maze-crawling tasks (https://asciinema.org/a/773240), new farming/tycoon game, improved color palette, new icons, and better AI powering NPCs.

I really love crawling mazes. Especially when I need to race another adventure (blue @) for a wreck with loot (brown P). The adventurer uses Tremaux algorithm to efficiently cover a lot of maze is short time. This involves a simple machine-learning AI.

Happy Devruary! Devruary Day 28 celebrates @Decrypt ! He's the game dev behind Fractal! We also have a question for the devs of Game Jolt: What game dev skill are you trying to level up next?

In Pyrates, the adventurer on the treasure island will propose to split the shared loot based on how much you contributed to your cooperation. So don't expect to earn a lot if you let others do al the work! That's another bit of AI built into the NPC.