2 months ago

New release of Pyrates 0.7.0 now available for download. The major changes include maze-crawling tasks (https://asciinema.org/a/773240), new farming/tycoon game, improved color palette, new icons, and better AI powering NPCs.




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I'm prototyping a simple mini-roguelike taking place on a pirate ship with combat mechanics based on boxing. The goal is to steal an artifact from Deck 3. Ideas and suggestions are more then welcome Gameplay preview at https://asciinema.org/a/781825

In Pyrates, the adventurer on the treasure island will propose to split the shared loot based on how much you contributed to your cooperation. So don't expect to earn a lot if you let others do al the work! That's another bit of AI built into the NPC.

I really love crawling mazes. Especially when I need to race another adventure (blue @) for a wreck with loot (brown P). The adventurer uses Tremaux algorithm to efficiently cover a lot of maze is short time. This involves a simple machine-learning AI.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

The pirate on a treasure island with four hideouts was one of the first NPCs with built-in AI in Pyrates. It tries to figure out how you move on the island (machine learning!) to choose the best place to hide the treasure

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

On the treasure island, there is only one chest per row and per column. What's more only a chest with a specific characteristic contains anything valuable. This is what you get when you combine minesweeper with trial-and-error-based discovery in Pyrates

Hi, guys! I've recently put up on GJ a pirate-themed game Pyrates. It's based on logical puzzles, but it has a roguelike feel to it. Fell free to check it out!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hi, guys! I've recently uploaded to GJ my TUI pirate-themed game Pyrates. Written in Python, it was originally intended as a teaching aid for a course on software localization with gettext. By now it has evolved into a fun game in its own rights.