








Hi guys! This is an old 2D Sidescroller Project I did once. Making platforms and parts of the world was exciting. But I never figured out how complex movements of the character should be done in Unreal Engines 2D features. Any wants to help me?
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Hi guys!
Here is a little update to the space game project I was working on some time ago. I love space stuff.
Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?
I decided to replace the palace in my game by a big castle.
Here it is! I think it fits much better to the game.
There will be more such castles in the north of the games world.
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Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154
Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.
A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)
Some renders I made a while ago.
Goodnight!
I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)















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