Hi!
I have a big announcement. I'm going to release private Early Access soon and I'm really excited about it. You can watch trailer here: https://www.youtube.com/embed/rytK1eRyhSg?autoplay=true
Enjoy!
Next up
The final post-processing, lighting and fog are done. On the photos you can see how it looks. Now I only have to add something to the story, some quests and of course, easter eggs. If you want to get early access key, read article.
Happy New Year everyone!
I've just finished small map where you have to solve a riddle. It's pretty easy but I don't want to spoil anything. I'm posting some of the photos I took on ultra settings :) (don't worry, there are also low graphics settings)
Hello everyone, Today I'm focusing on bugs. I would like to fix them all today. If everything will be done, I will publish chapter 1. Release date is about 13.07 - 15.07. I need time to finish everything.
---Another update info in article below---
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Hi everyone, Today I'm posting new room which I have been doing on stream. It's not 100% completed yet but it's pretty good for me. I showed up one key on my screen but no one claimed it :( If you want to get your key - read [article]. Have a good day!
This time Sad News...
I wanted to upload alpha version of the game but I got an error (image). Im going out of office for 2-3 days. If you have any idea how I can upload my game and where, tell me in the comments or in private message. Thanks
Edit:
Seal Island Intro! For #ScreenshotSaturday!
Hi, Today's dev-log will be short. I managed to add new main menu background. I added a map with camera, so now you can see live environment. I also added music to the menu. You can see background map on the photo. Have a nice day :)










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