
Hi ! I have published my 1st game based on Android, but I did a Windows build so you can give a try. Tell me what you think about it !
Next up
UI was improved in car customization, tracks selection, and build is updated to reflect last changes available in mobile Play Store.
https://gamejolt.com/games/DriftFuriousRacing/735791
https://play.google.com/store/apps/details?id=com.Jyco.DriftFuri…
Released 1.57 version, equivalent to Play Store mobile App with better UI translation in EN / FR / DE / ES to choose in Settings
https://gamejolt.com/games/DriftFuriousRacing/735791
https://play.google.com/store/apps/details?id=com.Jyco.DriftFuri…
Also I added keys mapping explanations on this PC version.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Seal Island Intro! For #ScreenshotSaturday!
Bandana Dee the Dream Friend
Demonstration of the spells and their effects :)!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
a drawing I did because I was bored😪. But I love how it turned out.😊










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