Hi there dear followers! If you're curious, I made videos about how I created this cute cartoon penguin for the game. The audio is in French, but I guess the process should be quite understandable.
https://oneiricworlds.com/en/index.php/2021/05/31/a-few-tutorials/
Next up
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
πΊ When stealth fails, swing takes over! πΆπ₯
I hope you like this little "chase" music preview π
I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
Working on new animals for "Slide, Animal Race": a cute raccoon and a wild eagle! Ideally I would like to add tons of them, but... it takes some time! I hope you'll like them!
Some news on my devlog about polishing the game and an upcoming demo:
Currently working on a new track with Cloud Whales for "Slide, Animal Race"! I know it doesn't make a lot of sense, but I wanted to do it :) Level design in Blender, game in Unity.
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
β¨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!π
π’ Sail the ocean on a cute turtle
ποΈ Climb every island
π΄ββ οΈ Confront or avoid pirates
π¦ Heal animals
I'm super happy !
Made with Blender & Unity
A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
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