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Hey! Here's a glimpse at a WIP track for Slide, Animal Race. it's a deep canyon settled in a rocky desert. I hope you'll like it!
Some news on my devlog about polishing the game and an upcoming demo:
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
Yay!
Welcome on Slide, Animal Race! I'm finally on GameJolt :) Here's a little demo of the game to celebrate. I hope you'll like it.
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
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