3 years ago

Hmm, I've made it so Roofing requires an existing Wall or other Roofing to be built from, but I realise now I'm going to have to chain destroy Roofing if a nearby bit is destroyed...
Destroing Wall isn't an issue, since destroying works top down.




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Updating water, added some stuff to make things more visually pleasing. I think I need the tint back or maybe to try different blending. Kinda want to try a displacement map again instead of the directional movement? Need to find that again. (laptop gif)

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