Hi! We are still here and continue to develop HNBSP. Let me tell you more!
Camera FOV
We've changed the camera angle, and now only the head, not the body, moves, which makes the player collision more subtle, unlike the release version of Hello Neighbor. This eliminates several problems. It also makes a big difference in the player's immersion in the gameplay.
Events for Flat Actor
We are working on the convenience of editing the project. One of them is events as in the Hello Neighbor Mod Kit. They can be edited both in C++ and in Blueprints. We are thinking about creating our version of the Mod Kit. Right now it's just a thought and things could change. But if there is going to be a Mod Kit for HNBSP, there will be no support for mods from the original Hello Neighbor Mod Kit.
Interact Animations
We are working on object interaction animations. Such animations are planned for many objects with which you can interact. For example, animations for the keycard, binoculars, alarm clock and others. We will also return unused animations (Animations of the phone, pills, etc.). This greatly improves the perception of gameplay.
New Interactive Items
We've added new interactive items. Yeah, it's not that important, but it's still cool when you can interact with a lot of items. It's nice when the developer works on the little things.
Key Cards
We have added key card. There's not much to tell here. The key cards work just like in Hello Neighbor Alpha 2.
That's the end of this Dev Update. We showed you the new things we're working on now. We will share new information as soon as we can. Right now we are working on more global things.
See you soon!
Mr bombastic bomba fantastic
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