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29 days ago

Hooray! The walls almost work! Just got to unbreak them for the player now, and then maybe unbreak the fire collision, too...




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Post no.1! Have a picture of the colourful glitchfest I've been working on instead of probably something more important. Since I own a bunch of expensive art software I don't use, I figured I'd combine my various crises into one and use it to learn C#.

Aaahahah... whoops.

Everything works!! No one's getting stuck in any walls, or flicked into space, or staring into the fire forever... success! Now it's time I finally write a little about the language and software I'm using, in case any of my 1 followers are interested...

Aaand... tadaaaa! Scene changes, plus saving and loading from JSON!! Need to fix the glitchy player animations (and my save/load functions are pretty hacky rn), but it's 2 more steps closer! #pixelart #vectorart #MonoGame #XNA #Spine #Esoteric #CSharp

As you can see, it's going... in some direction. They're not supposed to get violently flung across the map like that, this is a new thing I just realised they're doing. Yay, more debugging!

A menu! And a screen transition!! (that only works when loading files rn..) This all took way too long. But it does look cool!! Now let's see if I can do story time without writing an entire autobiography...

I used to be ok at this but now I kind of suck. They really should make it so skills don't degrade over time and we can put them in a box and never think about them again for half a decade with no consequences. #pixelart #gamedev #GIMP

Fan art for Foolish I'm feeling kinda better so I drew this

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…