10 months ago

Aaand I went with something totally different Of course! Next - actual sprites, probably.




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Waaay better. Also, wriggly physics hair! She'll get an idle animation and even wrigglier hair eventually, but now I've fixed all the rendering bugs and remembered how to animate, maybe it's time to start adding content... can't avoid it forever, right?

Finally! an asset for this actual game instead of an old, unrelated one! I kind of hate it she keeps going momentarily bald, and how have I made her legs so weird, and I really need to make it transition nicer between directions... but it's a start!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I remembered how to draw sort of!! Although perfectionism is not being my friend right now... maybe soon I'll stop pushing vectors around and actually achieve something, who knows, really? Maybe I'll push vectors around forever! It's anyone's game!!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Aaand... tadaaaa! Scene changes, plus saving and loading from JSON!! Need to fix the glitchy player animations (and my save/load functions are pretty hacky rn), but it's 2 more steps closer! #pixelart #vectorart #MonoGame #XNA #Spine #Esoteric #CSharp

Oh no... time has accidentally happened. Again. And now I have to totally restart the art direction because my style is more like this and not really anything like the sprite I drew so now I kind of hate it.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Presenting as promised... one sprite! This is the first time I ever felt like I got the top-down angle right, so I'm feeling pretty pleased with myself. Now I get to do the fun part!