Next up
I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo
Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on
And here's the full battle with Leonard, complete with his other attack! #ScreenshotSaturday
Got the Tanager battle set up just in time for #ScreenshotSaturday
Man, this looks like a crazy tough battle! How is anyone supposed to beat him?
For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks
Very proud of how this tail whip animation turned out
Have you encountered this funny little character yet?
Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat
What does this spooky castle have in store? I guess only time will tell.
Also today marks one month since I started development. Honestly it's a credit to RPG Maker MV that I'm so close to being done.
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