
Next up
Time to dig up some bones from the past!
This is my first devlog ever, and I’m diving into the remake of the game I made for my college capstone. Come check it out and see how I’m upgrading it with everything I’ve learned since then!
#GJAsks Hide and Shriek deserves SO much more attention! I'm not the type to play multiplayer games, but GOD I can't stress enough how much fun I had playing this game. The concept and the gameplay itself are so simple, but they work SO. FREAKING. WELL.
✨ Dev log time! Starting a series of bite-sized game dev tips and tricks. First up: OnValidate(), perfect for lazy devs like me who want things to clean up automagically 😎 #unity #gamedev #indiedev #csharp #programming
#Devruary What engine are you using in your current game? Unity! It has been my go-to tool for years now. It gets the job done and I know my way around it pretty well. But if Godot keeps walking by with that big open-source energy... 👀
I feel so dumb everytime I'm trying to open UVs and bake materials 😵💫 Why is it so complicated? Anyway, here's a little old radio model I'll be using in my horror game!
Who's Your Favorite Gaming Mascot? To me, it's gotta be this cute little pink guy! He's played a huge part in my childhood, back when I played Nightmare in Dream Land nonstop on my Game Boy Micro! ✨ #GJAsks
I had some kind of logo for my personal brand in mind and designed this piece for it, but I think it turned out to be *a little* overdetailed. Anyway, I'm in love with this art piece and maybe I'll use it for something else someday! #Illustration













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