Game
CupcakeTown
5 years ago

https://sketchfab.com/models/1aedd0ae50ec47c28751cdd64dbb4a3c

To quote my girlfriend: "FLOWEERRSRSSS"...

Ahum... Currently working on some flowers to decorate the world :)


Daisy0 - Download Free 3D model by BallOf3lasticBands (@BallOf3lasticBands) [1aedd0a]
Currently working on some flowers, here’s my first untextured for CupcakeTown my game in progress. Feel free to get updated, or join our discord: https://gamejolt.com/games/cupcaketown/575367 - Daisy0 - Download Free 3D model by BallOf3lasticBands (
https://sketchfab.com/models/1aedd0ae50ec47c28751cdd64dbb4a3c/embed?autostart=1


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Figured it was time for a custom Skybox, I like it way better this way. Also decided to add a little bit of fog for the distance. Can't wait to see the fog interact with the models :)

Now that we have the Girl-Base model, the house model, and a world shader. I figured it was time to add some color. Custom made grass texture included (this will function as a base texture, so not supposed to be very interesting)

It's still not completely fixed. But I manage to figure out the problem. And in the process fixed the Watering Can :)

The Boy Base still needs some work, love and attention. But for now I can continue working on items and animations!

Made a little walking animation for the Boy Base, but while I was exporting it to Unity I found that the model had holes in it. Upon inspection I found some weird graphical artifacts. Any idea why that is? The boy seems happy though :)

Unfortunately I found more of the same issues... I have made a post in the Unity Community to see how we can fix this. For now we can only wait :(

Follow the progress here: https://answers.unity.com/questions/1804716/fbx-import-from-blen…

Another house i made long time ago.

"Our work is never over" they said.

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM