Next up
Patch 1 (v 4.9.1) Released! ___________________________ Main additions: * Steam achievements added and verified * Steam cloud save/sync added and verified * Checkpoints now save game progress Full patch notes: https://www.ambercrowngames.com/onemoreexperiment
We will be back with #development #streams in 2019!! We have leveled up our twitch settings, layout and UI! First stream date coming later!
LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…
Have you seen the very first prototype?
This huge project started in the end of 2019, as a small prototype that was playtested on a series of events!
An upcoming video will showcase and tell more about the journey from prototype to full game
LIVESTREAM DELAYED - until further notice!
Victor will not be able to livestream the game right now because of personal reasons, so it will be delayed until further notice!
it WILL NOT HAPPEN March 9th as planned!
We hope you understand!
ONE MORE EXPERIMENT IS OUT ON GJ & STEAM! After five years of hard work, Im very happy with the result! A big shoutout to all collaborators, freelancers, contractors, playtesters & friends who have helped out! :D STEAM PAGE: https://store.steampowered.com/app/3508790/One_More_Experiment/?…
We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!
One More Experiment will be part of Vinterspelen 2025, in Malmö: * Games From Malmö - Twitch livestream: 28th December 14:00 (02 PM CET) * Game Expo 4th January 10:00 - 17:00 (10 AM - 5 PM CET) Links in comments >>>>
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo










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