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LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
NEW SCREENSHOTS OF THE FULL GAME!!!
Just posted some brand new screenshots of the full game on the game page here and on our website!!
https://www.ambercrowngames.com/onemoreexperiment TWO DAYS UNTIL RELEASE (25 November 06.00 PM CET) Stay tuned!
NEW PROJECT! TODAY we started prototyping on a new project. We have been writing somewhat on a concept for some time, as we felt like moving to a new project some time before revealing that we canceled Binary Sparks. This time we will test much more!
The most amazing business developers made us a shoutout <3 Thanks Drivhuset Malmö ✨ENTREPRENEUR OF THE WEEK!✨
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…
One More Experiment will be part of Vinterspelen 2025, in Malmö: * Games From Malmö - Twitch livestream: 28th December 14:00 (02 PM CET) * Game Expo 4th January 10:00 - 17:00 (10 AM - 5 PM CET) Links in comments >>>>
We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!
We have some great ideas for #BinarySparks. Our CEO just played #QUBE2 which was an amazing portal-styled colorbased puzzle-platformer, a great inspiration for our game. We will still keep the elements as base even if much will change!
ONE MORE EXPERIMENT IS OUT ON GJ & STEAM! After five years of hard work, Im very happy with the result! A big shoutout to all collaborators, freelancers, contractors, playtesters & friends who have helped out! :D STEAM PAGE: https://store.steampowered.com/app/3508790/One_More_Experiment/?…
PATCH 2 in progress ______________________ Coming later (Date TBA) * Chapter 8 will be expanded (currently the final chapter is a bit short) * Tweaked the weapon aim to align with the crosshair * Added a camera zoom feature for the weapon Stay tuned!











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