4 years ago

https://turbowarp.org/497406774?fps=60. ideas for obj occlusion in blam.




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I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.

https://turbowarp.org/707372363/editor?fps=240&hqpen

Screen space grass=infinite grass

Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)

SGI-STRIKE REMASTERED - WEAPON DEMO

Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless

First Shockwave 2 project ever has been remade.

This one hurts

Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/

Death animations and blue torch.

Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/