Next up
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
Demo V 0.2.0 is available!
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
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