https://www.youtube.com/watch?v=8ZlvZDS1v2c
This week I'm finalizing the kit for all Cyberpunk building and environmental transformations. Lots to do on screens and other props, but the general look is getting closer to what I want: a world really destroyed by decades of war and global warming
Next up
The free demo for Escape Condition is live on the Steam page, check it out and get a glimpse of the gameplay and game design https://store.steampowered.com/app/1391580/Escape_Condition/
I made my old fantasy comic 'The Call' free on artstation recently. I sold it and some others on Comixology in the past. Hope you enjoy! https://stevebroome.artstation.com/store/n1yv/the-call-issue-1
WIP: menu art for a Disruptor Implant in 'Escape Condition.' It turns your left hand into a powerful EMP device (Q attack). Cybernetic augmentations are unlocked by completing scientific missions. #RPG #timetravel
FUNDRAISER LIVESTREAM #SaveJim
Updated UI screens, now to add real game data and test: #RPG #timetravel #ue4 #solodev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Finalizing UI and RPG progression systems this week on 'Escape Condition.' This is LUST, one of the roots of SYN you will battle in the fight for a Future Utopia.
For uncompressed videos (HD, 60 FPS) and weekly devlogs, subscribe to the Escape Condition Youtube channel https://www.youtube.com/channel/UC_XaDGKmHX9hsQvbE2bTaWw
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Concept to Screen: My workflow is to use concept art that only factors in assets I already own/have made. This saves time, b/c it keeps me from trying to find assets to fit a design after the fact. #rpg #Timetravel #scifi










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