List of changes:
New gameplay mechanics of the Boss
Added pickable items (ammo, grenades and first aid kits), and ability to collect loot from SWAT, therefore, the ammo run out and there is no regeneration
Added checkpoints and the ability to load game
Added the ability to melee
There are fewer enemies but they have become more difficult
Some rooms have become available that were previously closed
A lot of small improvements and fixes
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