https://www.youtube.com/watch?v=EiIsX_XM0zA
Messing around and making things BROKEN!! Air Power Geyser?! LOL!!
#gamedev #fgc #arcade
Next up
Cooking today. Proof of concept to Increment and Decrement ANY UEnum;
ie. ValueA -> ValueB -> ValueC -> ValueD -> (wrap to) ValueA
For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.
The abandoned puppy we found on Christmas Eve is getting more vocal and playful.
Just got done at the Vet. He said he's a "mountain feist" breed.
Here's a fun weekend post. A while back I tried to animate Ryu in his new Street Fighter 6 costume in NeoGeo Pocket Color style. I quite like the result! (This will NOT be featured as a costume in PFEX though, I did it just for fun.)
Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.












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