Next up
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
Heard y'all like frame data. Prototyped a Street Fighter 6 style frame data bar! It's a bit crude but it works, and has already been very useful for development!
What exactly is Mega Man RS about? You'll find out in...
Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine
(🔊ON!) Added a random Pitch changer for Sound Effects 🤣 #MegaMan #UnrealEngine5
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
In some games Mega Man shoots certain weapons from his hand, instead of the Buster. I always liked that. I think this test worked out well! #MegaMan #UnrealEngine5
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