Game
Pocket Fighter EX

3 years ago

Looks like it is Kim Kaphwan's day! Got me thinking about his KOF15 outfit in NeoGeo Pocket Color style... There's a lot of small details so I had to reduce it somewhat to fit




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I am now an Unreal Engine developer. Even if Unity Engine walks every word back how could anyone trust them again? Do we continue on where at any moment they can retroactively change the rules? I will not live under that fear. I'm done with them. Deets

Ryu from #SF6   in NeoGeo Pocket Color+ Style! I really love Ryu's new look!

#ryu #streetfighter #streetfighter6    #pixelart

It's Sakura's birthday??

I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket

On the off chance that the new #KOFXV character was Kasumi, I colored her KOFR2 sprite. That wasn't the case, but I figured I would share it anyway. #NGPC #KOF #NeoGeo

Weekend night hang out with the stray kitties on the porch. That's Rocky (Rockman), Junior, and Rocky again.

I'm doing Unreal Engine research on my potato laptop, in the fresh nighttime air.

(A Chromebook jail broken with Linux on it. Runs amazing!)

Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.

Kirby seems to understand what the Vest means now; That he can go outside.

Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.

Still working on an easy to edit palette data system, but it works!!

#gamedevelopment #gamedev #UnrealEngine

I always wondered, what if Super Mario Land was on the NES? Land was very much in the vibe of Super Mario Bros. 1.

It was way more difficult than I expected to balance Mario's browns against all the desert colors. #pixelart #mario

Going to try and setup for Streaming & Recording on Kubuntu (a kind of Linux).

Wish me luck lol. I've got a lot of audio hardware to get working...